In this study program you will learn to design video games and other digital products for entertainment and learning. You will learn to make products for web sites, standalone and mobile devices. What you make can be used for education, entertainment, advertising and other experiences.
The study program offers subjects that provide the knowledge and skills to develop services, presentations and games:
During the first year the candidate will learn about design principles for game development and how to develop games for web deployment. This founds the basis for further development of more advanced games created in subjects in the 2nd and 3rd year. Classes also focus on skills like storytelling and drawing. The ethical and cultural aspects of making video games for a global audience is also addressed.
Some subjects will give the candidate deeper understanding of programming and animation in a 2D and 3D setting. Additionally he'll will learn skills and gain knowledge in developing, managing and documenting games with the proper functionality and interface to give users a good experience.
Developing modern video games also requires understanding of data storage and information management and how to utilize this when creating games and exchanging data across the internet. Knowledge and skills regarding databases, video game engines and cellular networks requirements and limitations also forms an important part of the program.
The study program focuses throughout all terms on projects and teamwork. The candidate will be working with external companies and organizations learning how to communicate with them while also handling situations and problems individually and as a team. In this programme innovation and entrepreneurship is an integral part of several subjects, most pronounced in Game Lab. Many candidates also choose to start student companies, and the school provides support and facilities for this.
The Game Lab is an intensive company simulator. Candidates form their own companies with team leads, art leads and technical leads. They then pitch a game project of their own design, or for an external client. The ¿student company¿ builds the game over the period of a semester, with each candidate specializing in a topic for the final output to be a fun, playable game prototype, ready for submission to competitions and festivals.
Higher Education Entrance Qualification
Proficiency in English language
Costs for semester registration and course literature apply.
The candidat are required to use their own laptop computer capable of running the software being used in the study program. The candidate must bring the computer every day for classes or study work. Minimum requirements for this computer can be found at the university website.
Additionally the candidatesmust provide data storage of their own that covers their need for storing files in all subjects.